Premier Press Takes Gaming to the Extreme With Its Xtreme Game Developers Xpo
Premier Press Takes Gaming to the Extreme With Its Xtreme Game Developers Xpo
Boston, MA July 31, 2003 Premier Press, a division of Course Technology, the worldwide leader in computer education products and services and part of the Thomson Corporation (TSX: TOC; NYSE: TOC), the worlds largest provider of corporate and professional learning solutions, today announced that this years Xtreme Game Developers Xpo will be held at the Santa Clara Convention Center, Santa Clara, CA, September 6-7th, 2003, and registration is open at www.xgdx.com.
In close cooperation with André LaMothe, CEO of Xtreme Games, LLC, Premier Press presents this technical conference lecture series as an opportunity for developers, programmers, designers, and anyone else who has a passion for games to exchange ideas and gather tips from the experts. It consists of game programming lectures and hands-on tutorials in C/C++ Game Programming, General Game Development Techniques, Microsofts DirectX 9 and DirectX Game Programming, OpenGL Game Programming, Network Game Programming, 3D Game Programming, Java Game Programming including Java3D, as well as lots of techniques and tricks.
In addition, this years event will include an interactive Retro Game Programming Contest. Targeted to enthusiasts of all levels from the newbie to the seasoned professional, this high-energy, informative, and dynamic event is available for registration fee of $359. In its third running, attendance at this years XGDX is expected to reach over 300 people.
André LaMothe, an expert in the development of games and the inventor of one of the worlds first commercially available virtual reality games, CyberGate, has been in the computing industry for more than 24 years. He created the XGDX to solve a growing problem in the game development community commercialization and choices.
With the GDC (Game Developers Conference) priced at over $1000 and packed with business, marketing, and finance, the XGDX provides a less-expensive option that is pure pure game development and programming. Additionally, to keep the costs down, Xtreme Games, LLC, along with their other sponsors, will be offsetting the true cost of the conference so that it is affordable to as many people as possible.
The XGDX is simply a forum to inspire and be inspired to advance the art of game programming and to share knowledge, said Dave West, Executive Vice President and Chief Operating Officer of Course Technology. By hosting such a dynamic and customer-focused event, Premier Press brings alive its Game Development Series and delivers inspirational content to the growing population of people with a passion for gaming.
The expo will take place at the Westin Santa Clara, Santa Clara, CA. Registration begins at 8:30 a.m. on Saturday, September 6, 2003, and the expo concludes at 5:00 p.m. on Sunday, September 7, 2003. If you register prior to August 15, 2003, the fee is $359 and includes a $250 library of Game Development books from Premier Press so that attendees can continuing learning after the event. (fee includes all sessions, breakfast, and lunch) The special XGDX hotel room rate at The Westin Santa Clara is $109/night (call 888-627-8405 to make reservations, and please reference XGDX when making reservations to get the special rate).
About The Thomson Corporation and Course Technology
The Thomson Corporation, with 2002 revenues of $7.8 billion, is a global leader in providing integrated information solutions to business and professional customers. Thomson provides value-added information, software tools, and applications to more than 20 million users in the fields of law, tax, accounting, financial services, higher education, reference information, corporate training and assessment, scientific research, and healthcare.
The Corporation's common shares are listed on the Toronto and New York stock exchanges (TSX: TOC; NYSE: TOC). Its learning businesses and brands serve the needs of individuals, learning institutions, corporations, and government agencies with products and services for both traditional and distributed learning.
Company:
Kristin Viera
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